Gaming & Learning

Video Games and Learning (book cover)In his book Video Games and Learning: Teaching and Participatory Culture in the Digital Age (2011), Kurt Squire, associate professor of Educational Communications and Technology at UWM, describes how educators can integrate digital media and play into the curriculum.

What skills and concepts can we learn from video games? How can we teach the “gamer generation”? Squire explores these and other questions as he outlines the future of education.

If this interests you, you may also like Digital Media: New Learners of the 21st Century (2011). This documentary profiles innovative educational institutions that use digital media to create participatory, interest-driven learning environments for kids and teens. At a public school called Quest to Learn, for example, students play and design video games to develop advanced problem-solving skills.

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