Gaming in the Classroom

We are excited for our gaming day that will be part of our Graphic Novel Symposium (September 18-19). This event will connect gaming and learning…and we hope it will be fun!

I wanted to send along a link to this post: ProfHacker: Gaming in the Classroom (A Game a Day at Humanities Intensive Learning and Teaching).

This post would be especially useful for faculty who are thinking about using gaming as a way to engage their course content.

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